![]() ![]() According to Dota 2’s official Blog, the unique players in the last month is currently over 13 million, which is a significant increase since the last time we talked numbers. The number is still surprisingly lower than League of Legends, even though their number has not been officially released yet. August 2016, after the International, Dota 2 saw an average of 635,795, with Peak players at 1,117,519. Don’t take the number to heart as it’s just my maths, and not official.ĭota 2 is slightly easier to track with Steam Charts offering an updated number of players frequently. While they haven’t released a statement regarding the peak concurrent users, there is a rough 33% increase annually, which means that number should sit around 13-14 million peak concurrent players. ![]() On September 13th, Riot co-owners Marc Merrill and Brandon Beck told Polygon that they’d estimate League’s active monthly player base at around 100 million. ![]() I’ll follow a similar structure as I feel the original post encompasses the important aspects. In 2014, eSports enthusiast Zoe Hawkins compared the two by numbers, and today I’d like to give an update to see just how far we’ve come in two years. League of Legends just hit monthly user milestone, Dota 2 just hosted one of the most successful tournaments of all time, but how do the numbers compare in 2016? The world’s top two MOBA, sharing one of the biggest markets, are often compared neck and neck by not only what type of players frequent each game, but how many players are actively playing. ![]()
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